Games from two and up

Gentlemen, two topics about the situation with modern games are very relevant today. Firstly, the casualization of games. I won’t talk about this – everything is already clear. But the second topic that is widely heard is games in which some kind of figure is stuffed into consoles. From two or more. And the question is: is it a blessing or is it still a problem??
The fact is that, in principle, the games being developed may not be bad. And they promise a lot of things and we seem to already trust the name, but more often than not we experience the syndrome of disappointed expectations. Mafia, Dragon Age, Sprintell cell and others and others. Of course, there are good games, again Portal 2, The Witcher (and for me the game was a success) and so on, but it still worries me – is there really nothing left to sort out at the counter of ideas?? Is it really that bad?? Moreover, games without numbers are still coming out. But they A) are either not noticeable, B) or fail. I can’t even immediately remember any good game recently that would have been released without a number and didn’t fail. And yet, what do you think about it??

Best comments

Someone said that Biovars have been making the same game for many years: Kotor. But they make it great.
The point is that while it is still possible to come up with something new, it is much more difficult to introduce it as an element of mass culture. (Well yes, by the way.) And most importantly for game developers (More likely publishers, yes.) – sales.
It’s sad, but don’t you think you’ve gotten too greedy?? Pardon my French, but there are so many good games being released now that it’s not necessary to release something innovative.
Anniversary, 15000th theme, by the way.

Cover system and Mark and Execute, https://21coukcasino.uk there is no need to drag corpses, you can’t go back on a mission and there’s no need, Senya rushes through the level like a tank. There are no gradations of light and shadow, and no sound either. All that remains from the series is the GG and night vision cheat glasses with the ability to see enemies through walls. At the most difficult difficulty level, the game is no more difficult than “Double Agent” or “Pandora Tomorrow” on easy, I’m generally silent about “Chaos Theory”. Simplification everywhere and everywhere. The plot is also not very cool. They lied with the interrogations, 2-3 scripted options to break the enemy’s skull on an object. Single replay value 0.

Well, in principle you are right, but still. I remember how funny the joke seemed after the third call of duty about whether someone would play the first code when the eighth one came out. And at the end of this year I will be able to check it. A little sad.
open a drink

Well, maybe, although Terraria is still deservedly called Minecraft in 2D by everyone, well, Magica is not bad in principle. But what the bets were placed on failed. Heavy Rain and La Noir are doing well, but I don’t remember anything like this.

I can’t even immediately remember any good game recently that would have been released without a number and didn’t fail